BlasterMax

BlasterMax
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Saturday, 30 March 2019

It's all go at the moment.


This week I've been able to really get to work on UFO, and as you can see from the image above it's starting to come together quite nicely. The game currently only has one looping level, but most of the gameplay elements are in place and running and I just need to add some sound effects at this stage and then crack on with fleshing out what is there into a proper game.

The player clears the wave by first collecting all the sheep, which also replenish the UFO's energy, and then finishing off the remaining Earth forces. The Earth units current consist of helicopters and tanks, but later levels will see the addition of jets, missiles, blimps and gunships all being sent against the alien invaders to stop them from stealing all the livestock. Later levels may also see the inclusion of humans to abduct, but I've not made up my mind on this one yet.

The other game I'm working on is the platform adventure Pumpkin Patch and the Sorcerer's Lair. As I've mostly been working on UFO this week, I've not done much with it aside from some simple animation tests of the main character (as you can see below it's coming along but still needs work), but full development will begin once UFO is closer to completion.


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