BlasterMax

BlasterMax
Click the banner to go to the game

Saturday, 16 February 2019

Asteroid Mining Company

I'm thinking of releasing a demo/prototype version of Asteroid Mining Company, which was a game that I was working on last year that I never completed. The game is a little bit like asteroids and you control a mining drone that has to collect ore from blasted asteroids while avoiding attack from alien intruders. The game was never fully completed, and I've since lost the source code (because I'm an idiot and forget to back stuff up sometimes) but it is somewhat playable in that it has one level that gets progressively harder each time you complete it. So I was thinking of releasing it in an "as is" state as a demo next weekend.

Asteroid Mining Company

Saturday, 2 February 2019

Some game news.

A short update to let everyone know what's going on here at ACOB. BlasterMax released last week and I added a small update to it to bring it to v1.1. This update fixes a couple of small bugs, the biggest one being the "press START" text wasn't showing on the title screen, so nothing major.

UFO gameplay
I've been planning some stuff to do with UFO, but I've not really sat down to work on it just yet. The game is pretty much still in the same state as it was when I stopped working on it in December. I do still fully intend to get back to it, but with things at home being the way they are at the moment it will probably be a couple of months before I'm properly back up and running.