Things have been a bit quiet on the blog these past two weeks, so I thought I'd better make a post and update everyone as to what's going on.
I've put games development on hold for a while because I'm currently caring for my mother who is recovering from a breast cancer operation. I'm hoping to get back to working on the games soon, but it may be a few weeks before I'm back.
BlasterMax is still sitting waiting for release, but I want to do a final bug test and quality check on it first. I'm still aiming to have it released very soon, but we're probably looking at February at the earliest.
The next game after BlasterMax will be UFO. After this I'm going to start working on a platform adventure game called Pumpkin Patch.
That's it for now. I'll post something else when I have a bit more progress to report.