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Monday, 29 January 2018

A quick update and a new game!

Hi everyone! I thought I'd best take a moment to put fingers to keyboard and post a little about what I've been up to since the release of Hyper-Galactic Spiders from Mars (which you can play and download by clicking the banner above).

I took a little break from games development to work on some new music. Nothing special, just a couple of instrumental synth tracks (you can find them on my music page). However, I've not been completely idle with the games development, as I've been busy planning out my next game which is currently under the working title of "The Diabolical Cult of Yakk", and I have a very basic working prototype.

The games main goal is for the player to move through the ritual chambers of the Cult of Yakk, slowly taking down each cultist until you reach a confrontation with the main boss demon. The game has a slight Yars Revenge feel to it, but I'm going to add my usual twist to mix up the gameplay a little. The game is also going to be done in a pseudo-Commodore 64 8-bit graphic style, as you may be able to tell from the basic title image above.

I'm taking my time over this one, so I don't currently have an ETA as to when it'll be finished. I will post regular updates as I'm working on it.

Friday, 1 December 2017

Hyper-Galactic Spiders from Mars - OUT NOW!

Hyper-Galactic Spiders from Mars is a 2d arcade shooter with an art style based on the Atari 2600/VCS video game console.

In the game you play the part of an astronaut who has been living in a colony on Mars growing your own food and storing it in huge silos. Everything was going fine until you were suddenly attacked by mutant spiders from the Martian desert.

You sent a distress signal and you'll be rescued in 10 days. But the spiders are after your food, and there's also mutant wasps and Martian patrols to worry about. So, can you survive long enough for the rescue ship to arrive?

This game is donationware. If you enjoy this game and would like to see more stuff from me released in this way, please support me by paying the donation fee.

Sunday, 19 November 2017

Spiders is done! (almost)

After almost a year in development, plus the time I decided to quit making games and try my hand at becoming a synth-pop music artist, Spiders is almost complete bar some testing!

Considering that it's such a simple game, this has been the most difficult project I've worked on since 2014. The reason for this is because the game is so simple it's been hard to make it engaging for the player to enjoy. I thought about giving up on it several times because it simply wasn't fun to play. However, I stuck with it and I'm quite happy with the results.

So, the game will get a release soon. I've speculatively sent it into a publisher that was recommended by a friend. If they accept it, then it'll get releases on a wide range of platforms (fingers crossed). If they don't then it'll be uploaded to as a Windows only download and possibly as a html5 version to play in the browser for users of non-Windows machines. More news on this later.